Andrew Hyun is a high school programmer with a passion for developing innovative and engaging games. He specializes in using Unity and C# to create a diverse array of gaming experiences, including virtual reality (VR), augmented reality
(AR), mobile, and networked games. Andrew’s especially enjoys adapting new and innovative interfaces to interactive with games.
One of Andrew’s notable projects is a networked mobile AR game combining traditional trading card games with mobile AR technology. This game allows players to experience immersive tank battles through their mobile devices, leveraging AR to bring a trading card game into real-life.
Another creation by Andrew involves the use of an Oculus VR headset and an exercise bike to control a submarine. This unique
setup integrates physical exercise with VR gaming, providing a way to navigate a 3D world using an exercise bike.
In response to the global pandemic, Andrew developed a game where players use a mounted pivoting gun made of PVC to shoot hand sanitizers at approaching Covid viruses on screen.
Additionally, he created an interactive art/game where players must cooperate in controlling a mechanical claw together to grab a ball and shoot it through a moving basket to score points. This game requires players to communicate and collaborate effectively,
emphasizing teamwork and cooperation.
His projects not only entertain but also foster social interaction and teamwork. He enjoys the process of bringing his ideas to life and takes great pleasure in demonstrating his creations to friends, family, and fans.